Saturday, July 19, 2014

Update Log 07/20/2014

I just realized that I haven't updated this in well over a month, so I better get cracking.

The current progress is slow.  I am currently working on a map editor so I can pin down the exact map format, internally, that I want to use.  There is a possibility that the editor will be included in the actual client so that idle players can fiddle with creating better maps.

On the actual map rendering front, I have added a Water Layer.  It is almost good enough to post, but I am still working on the shader settings.  My Next task, after finishing water, is to do the 'fluff', things like roads, trees, rocks, and such. 

I will post images as soon as I can.